Friday 13 January 2012

IGMP Testing, part 1

Maybe it's just my famous inability to find things that are right in front of me but I've needed some tools over the last week that would let me 'play' with IGMP and I've drawn (almost) a total blank.

Firstly, I wanted to generate a good old-fashioned flood of reports to test processing performance and rate limiting.

Plan A was to use the tester for this - despite not having a specific tool for flood testing it does let you create streams of, more or less arbitrary, hand crafted packets. That's the theory, anyway. After carefully putting together a stream profile that should have given me join after join for cycling group numbers I put it to the test - only to find that it had other ideas and was generating complete garbage. By garbage I mean not even the IP headers were correct - the protocol was coming out set to 0xfd (unknown) rather than 0x02 for IGMP and, strangely, the source and destination IPs were populated with the group ID and source that should have been in the report payload. Based on bitter past experiences I didn't waste my time trying to fix that.

OK, time for plan B - back to the packet crafting on a PC. I thought I'd be spoiled for choice but, for Linux anyway, the only option for generating arbitrary IGMP seemed to be nemesis. Nemesis seems to be exactly what I want but it is no longer maintained and won't compile on a modem distro - at least *I* couldn't get it to compile.

My favourite scapy knows what IGMP is from its protocol ID but doesn't have a stack for it, so there was no straightforward way to use that.

Dead end. I couldn't find anything to build me one packet let alone throw 1000 out per second.

Then it occurred that, actually, in normal use the tester can generate valid joins at a civil pace... So I mirrored the tester port and sniffed a genuine join off the wire, whittled the capture file down to the single frame I wanted and fed it to tcpreplay. Yay.

One small problem - it could only manage 100pps and I needed 1000. I noticed it was generating a message every time it sent a packet saying it had re-opened the file, which gave me a hunch that the file operations and CLI might be a bottleneck. I solved that problem the same way as the first - by sniffing the 100pps output for a while and then replaying *that* at full tilt. 960pps... Not quite 1000pps but close enough!

At the last moment it occurred to me that it would be a more convincing test if I cycled the group IDs rather than always reporting on one group. I went back to scapy and, with Wireshark in the other hand, started to play. I thought if I just loaded in the original join packet I could use a loop to tweak a byte or two for the group ID and dump it out to a file which I could then replay.

When I did that I noticed that my router still only showed one group as joined. Rubbish. I had obviously missed something. Looking at the generated file in Wireshark I could see that its checksum was incorrect.

Scapy could re-calculate the IP checksum for me but it didn't understand IGMP so that was going to be a programming exercise. The checksum is only 2 bytes in the payload so it wasn't too hard to adjust. I won't bore you with the maths, check out RFC 3376 if you're curious.

Finally, with that done, I had a pcap file full of valid joins over 100 groups and the ability to fire them out at (nearly) 1000pps. I can't help thinking it should have been easier, though!

Source code to follow - it's very scruffy and fairly fragile but might be useful to someone else... You never know!

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